Cysharp
Cysharp's tracked open-source repos, sorted by stars.
- #1★ 11,162+6Star change over the last 7 days
- #2
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
★ 5,254+8Star change over the last 7 days - #3
Zero encoding extreme performance binary serializer for C# and Unity.
★ 4,716+6Star change over the last 7 days - #4
Unified Realtime/API framework for .NET platform and Unity.
★ 4,444+0Star change over the last 7 days - #5★ 3,979+5Star change over the last 7 days
- #6★ 2,799+1Star change over the last 7 days
- #7
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
★ 2,214-1Star change over the last 7 days - #8
High performance in-memory/distributed messaging pipeline for .NET and Unity.
★ 1,976+2Star change over the last 7 days - #9
Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
★ 1,829+0Star change over the last 7 days - #10
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
★ 1,765+2Star change over the last 7 days - #11★ 1,647+1Star change over the last 7 days
- #12
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
★ 1,010+1Star change over the last 7 days - #13
Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
★ 946+2Star change over the last 7 days - #14★ 545-2Star change over the last 7 days
- #15
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
★ 508+0Star change over the last 7 days