KhronosGroup
KhronosGroup's tracked open-source repos, sorted by stars.
- #1★ 7,833+7Star change over the last 7 days
- #2
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
★ 5,812+6Star change over the last 7 days - #3
One stop solution for all Vulkan samples
★ 5,366+3Star change over the last 7 days - #4
Open-Source Vulkan C++ API
★ 3,785+2Star change over the last 7 days - #5
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
★ 3,571+2Star change over the last 7 days - #6
The Vulkan API Specification and related tools
★ 3,330+3Star change over the last 7 days - #7★ 2,848+1Star change over the last 7 days
- #8
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
★ 2,501+5Star change over the last 7 days - #9
One stop shop for getting started with the Vulkan API
★ 2,285+2Star change over the last 7 days - #10★ 2,228+3Star change over the last 7 days
- #11
Blender glTF 2.0 importer and exporter
★ 1,659+3Star change over the last 7 days - #12
Physically-Based Rendering in glTF 2.0 using WebGL
★ 1,474+1Star change over the last 7 days - #13★ 1,354+1Star change over the last 7 days
- #14
KTX (Khronos Texture) Library and Tools
★ 1,348+2Star change over the last 7 days - #15
glTF Tutorials
★ 1,252+1Star change over the last 7 days - #16
Generated headers and sources for OpenXR loader.
★ 1,139+3Star change over the last 7 days - #17
Vulkan header files and API registry
★ 1,080+0Star change over the last 7 days - #18
An assortment of assets that demonstrate features and capabilities of the glTF format
★ 1,060+3Star change over the last 7 days - #19
Vulkan Validation Layers (VVL)
★ 1,029+2Star change over the last 7 days - #20
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
★ 871+3Star change over the last 7 days - #21
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
★ 854+2Star change over the last 7 days - #22
Sources for OpenXR loader, basic API layers, and example code.
★ 823+1Star change over the last 7 days - #23
OpenCL SDK
★ 774+0Star change over the last 7 days - #24
Khronos OpenCL-Headers
★ 763+0Star change over the last 7 days - #25
Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date
★ 730+0Star change over the last 7 days - #26
A guide to help developers get up and running quickly with the OpenCL programming framework
★ 708+2Star change over the last 7 days - #27
Vulkan Loader
★ 690+1Star change over the last 7 days - #28★ 679+0Star change over the last 7 days
- #29★ 629+0Star change over the last 7 days
- #30
A tool and a library for bi-directional translation between SPIR-V and LLVM IR
★ 623+1Star change over the last 7 days - #31
COLLADA to glTF converter
★ 572+1Star change over the last 7 days - #32
SYCL Academy, a set of learning materials for SYCL heterogeneous programming
★ 542+1Star change over the last 7 days