Unity-Technologies
Unity-Technologies's tracked open-source repos, sorted by stars.
- #1
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
★ 19,655+2Star change over the last 7 days - #2
Unity C# reference source code.
★ 12,975+4Star change over the last 7 days - #3★ 8,173+1Star change over the last 7 days
- #4★ 5,129+0Star change over the last 7 days
- #5
Example content for Unity projects based on AR Foundation
★ 3,434+2Star change over the last 7 days - #6★ 2,985+1Star change over the last 7 days
- #7
Demo Project using the Universal RP from Unity3D
★ 2,783+2Star change over the last 7 days - #8
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
★ 2,569+1Star change over the last 7 days - #9
Editor tool for viewing and debugging asset bundle contents before and after builds
★ 2,406-1Star change over the last 7 days - #10
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
★ 2,323-1Star change over the last 7 days - #11
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
★ 2,295+1Star change over the last 7 days - #12
Visual Effect Graph - Samples Project
★ 2,119+2Star change over the last 7 days - #13★ 2,056+0Star change over the last 7 days
- #14
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
★ 1,977+1Star change over the last 7 days - #15
This technique is designed to instance Characters(SkinnedMeshRender).
★ 1,784+0Star change over the last 7 days - #16
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
★ 1,728-1Star change over the last 7 days - #17
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
★ 1,645+0Star change over the last 7 days - #18★ 1,630+1Star change over the last 7 days
- #19★ 1,584+2Star change over the last 7 days
- #20
Unity Toon Shader
★ 1,569+2Star change over the last 7 days - #21
An efficient and versatile input system for Unity.
★ 1,521+0Star change over the last 7 days - #22
Streaming server for Unity
★ 1,456+0Star change over the last 7 days - #23
Demo project using Addressables package
★ 1,451+0Star change over the last 7 days - #24
The C# math library used in Unity providing vector types and math functions with a shader like syntax
★ 1,442+0Star change over the last 7 days - #25
This repository contains various examples to use with the XR Interaction Toolkit
★ 1,306+1Star change over the last 7 days - #26
Additional tools for Visual Effect Artists
★ 1,270+2Star change over the last 7 days - #27
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
★ 1,181+0Star change over the last 7 days - #28
Fontainebleau demo
★ 1,174+0Star change over the last 7 days - #29
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
★ 1,166+1Star change over the last 7 days - #30
Tech Demos for Unity 2D Features
★ 1,017+1Star change over the last 7 days - #31
Perception toolkit for sim2real training and validation in Unity
★ 994+0Star change over the last 7 days - #32★ 994+2Star change over the last 7 days
- #33
A collection of simple scripts to create 2D physics game, intended for giving workshops to a young audience
★ 973+0Star change over the last 7 days - #34
Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.
★ 950+1Star change over the last 7 days - #35
C++ Rendering Plugin example for Unity
★ 942+1Star change over the last 7 days - #36★ 919+1Star change over the last 7 days
- #37
Samples for Project Tiny
★ 915+1Star change over the last 7 days - #38
WebRTC package for Unity
★ 853+0Star change over the last 7 days - #39
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
★ 839+0Star change over the last 7 days - #40
Tools and libraries for reading and analyzing Unity data files.
★ 816+0Star change over the last 7 days - #41★ 815+0Star change over the last 7 days
- #42
Alembic importer and exporter plugin for Unity
★ 807+0Star change over the last 7 days - #43
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
★ 762+0Star change over the last 7 days - #44
A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows
★ 736+93Star change over the last 7 days - #45
Examples of various Unity 2D Physics components and features.
★ 736+2Star change over the last 7 days - #46
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
★ 711-1Star change over the last 7 days - #47
Smart camera tools for passionate creators
★ 694+0Star change over the last 7 days - #48
Unity Standard Asset Controllers
★ 630+0Star change over the last 7 days - #49
Unity UI Toolkit documentation code examples
★ 627+1Star change over the last 7 days - #50★ 606+0Star change over the last 7 days
- #51
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
★ 569+2Star change over the last 7 days - #52
Community contributions to Unity Multiplayer Networking products and services.
★ 554+1Star change over the last 7 days - #53
The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
★ 546+0Star change over the last 7 days - #54
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
★ 538+0Star change over the last 7 days - #55
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
★ 524+0Star change over the last 7 days