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Scthe/nanite-webgpu

@Scthe

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

Stars
1,100
Forks
56
Language
TypeScript
License
MIT
Last push
4 months ago
TypeScript

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