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iryoku/smaa

@iryoku

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

Stars
1,134
Forks
128
Language
C++
License
NOASSERTION
Last push
2 years ago
C++

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