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shg8/3DGS.cpp

@shg8

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS

Stars
782
Forks
71
Language
C++
License
LGPL-2.1
Last push
1 year ago
C++ios3dgsgaussian-splattingvulkannerfneural-rendering3d-gaussian-splattingvisionosradiance-field

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