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Topic · entity-component-system

entity-component-system

Tracked open-source repos tagged entity-component-system, sorted by stars.

Repos
26
Total stars
66,089
Avg. stars
2,542
Share
0.00%

Topics that frequently appear alongside entity-component-system on the same repo.

Recent risers

Repos created in the last 90 days, tagged entity-component-system.

No new repos tagged with this topic in the last 90 days.

  • openage@SFTtech

    Clone of the Age of Empires II engine 🚀

    14,415+7Star change over the last 7 days
  • entt@skypjack

    Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

    13,076+16Star change over the last 7 days
  • flecs@SanderMertens

    A fast entity component system (ECS) for C & C++

    8,641+13Star change over the last 7 days
  • WickedEngine@turanszkij

    3D engine with modern graphics

    7,216+10Star change over the last 7 days
  • 3D C++ Game Engine - yet another open source game engine

    3,874+5Star change over the last 7 days
  • engo@EngoEngine

    Engo is an open-source 2D game engine written in Go.

    1,820+1Star change over the last 7 days
  • Arch@genaray

    A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

    1,814+2Star change over the last 7 days
  • Svelto.ECS@sebas77

    Svelto ECS C# Entity Component System

    1,363+1Star change over the last 7 days
  • miniplex@hmans

    A 👩‍💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.

    1,050+4Star change over the last 7 days
  • RigelEngine@lethal-guitar

    A modern re-implementation of the classic DOS game Duke Nukem II

    1,003+2Star change over the last 7 days
  • pmtech@polymonster

    Lightweight, multi-platform, data-oriented game engine.

    926+1Star change over the last 7 days
  • esengine@esengine

    ESEngine - High-performance TypeScript ECS Framework for Game Development

    913+2Star change over the last 7 days
  • shipyard@leudz

    Entity Component System focused on usability and flexibility.

    879+2Star change over the last 7 days
  • ETEngine@Illation

    Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14

    810+2Star change over the last 7 days
  • doriax@doriaxengine

    Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

    787+19Star change over the last 7 days
  • edyn@xissburg

    Edyn is a real-time physics engine organized as an ECS.

    787+3Star change over the last 7 days
  • High-performance C# ECS

    765+6Star change over the last 7 days
  • DefaultEcs@Doraku

    Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

    760+0Star change over the last 7 days
  • koota@pmndrs

    🌎 Performant real-time state management for React and TypeScript

    726+5Star change over the last 7 days
  • esper@benmoran56

    An ECS (Entity Component System) for Python

    699+0Star change over the last 7 days
  • :sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources

    697+1Star change over the last 7 days
  • morpeh@scellecs

    🎲 ECS Framework for Unity Game Engine and .Net Platform

    664+2Star change over the last 7 days
  • NSprites@Antoshidza

    Unity DOTS Sprite Rendering Package

    659+1Star change over the last 7 days
  • gecs@csprance

    Godot Entity Component System - GECS

    603+4Star change over the last 7 days
  • d-zone@d-zone-org

    An ambient life simulation driven by user activity within a Discord server

    590+0Star change over the last 7 days
  • List of curated frameworks by the **Game Development in Rust** community.

    576+0Star change over the last 7 days
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