hybridclr
Tracked open-source repos tagged hybridclr, sorted by stars.
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Topics that frequently appear alongside hybridclr on the same repo.
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Repos created in the last 90 days, tagged hybridclr.
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- #1
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
★ 4,556+4Star change over the last 7 days - #2
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
★ 2,324+3Star change over the last 7 days - #3
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
★ 2,233+3Star change over the last 7 days - #4
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
★ 1,841+1Star change over the last 7 days - #5
Unity package for HybridCLR
★ 1,010+2Star change over the last 7 days - #6
Unity GameFramework + HybridCLR热更,Obfuz代码加固,兼容WebGL(小游戏)热更。融入AI功能、高效率、高性能、简单易用、规范化、自动化的开发工作流。
★ 968+2Star change over the last 7 days - #7
HybridCLR 示例项目
★ 959+1Star change over the last 7 days - #8
A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
★ 923+2Star change over the last 7 days - #9
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and supports hotfix solutions like HybridCLR and xLua.
★ 804+6Star change over the last 7 days - #10
Production-ready modular Unity framework: UE-inspired Gameplay Ability System, zero-GC core, HybridCLR hot-update, Luban config pipeline, data-driven build & atlas workflows. DI-friendly, deterministic, cross-platform, CI-ready. 生产级模块化 Unity 框架:类虚幻引擎 GAS 玩法能力系统 · 零 GC 核心 · HybridCLR 热更新 · Luban 配置管线 · 数据驱动构建与图集工作流。DI 友好 · 确定性构建 · 跨平台 · CI 就绪。
★ 795-1Star change over the last 7 days - #11
An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Cocos/Laya 客户端 + .NET 服务器,从想法到上线一站搞定。
★ 646+4Star change over the last 7 days - #12
GameFramework-Next
★ 596+1Star change over the last 7 days