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Topic · rts

rts

Tracked open-source repos tagged rts, sorted by stars.

Repos
18
Total stars
78,357
Avg. stars
4,353
Share
0.00%

Topics that frequently appear alongside rts on the same repo.

Recent risers

Repos created in the last 90 days, tagged rts.

  • Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.

    1,599
  • Mindustry@Anuken

    The automation tower defense RTS

    28,817+50Star change over the last 7 days
  • OpenRA@OpenRA

    Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

    17,320+22Star change over the last 7 days
  • enso@enso-org

    Enso Analytics is a self-service data prep and analysis platform designed for data teams.

    7,442+2Star change over the last 7 days
  • spring@spring

    A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/

    3,980+3Star change over the last 7 days
  • warzone2100@Warzone2100

    Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+

    3,933+10Star change over the last 7 days
  • permafrost-engine@eduard-permyakov

    An OpenGL RTS game engine written in C

    2,760-1Star change over the last 7 days
  • OpenFrontIO@openfrontio

    Online browser-based RTS game

    2,604+31Star change over the last 7 days
  • OpenSAGE@OpenSAGE

    OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.

    1,633+1Star change over the last 7 days
  • Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.

    1,599+6Star change over the last 7 days
  • ESPSomfy-RTS@rstrouse

    A controller for Somfy RTS shades and blinds

    1,189+5Star change over the last 7 days
  • ra2@OpenRA

    A Red Alert 2 mod for the OpenRA game engine

    1,121+8Star change over the last 7 days
  • godot-open-rts@lampe-games

    Open Source RTS game made in Godot 4

    1,095+9Star change over the last 7 days
  • OpenHV@OpenHV

    An Open Source Pixelart Science-Fiction Real-Time-Strategy game

    1,063+30Star change over the last 7 days
  • keeperfx@dkfans

    Open source remake and Fan Expansion of Dungeon Keeper.

    997+4Star change over the last 7 days
  • Zero-K@ZeroK-RTS

    Open source RTS game running on the Spring/Recoil engine

    827+2Star change over the last 7 days
  • UnityTutorials-RTS@MinaPecheux

    The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!

    726+1Star change over the last 7 days
  • Thyme@TheAssemblyArmada

    An open source re-implementation of Generals : Zero Hour written in C++.

    690+0Star change over the last 7 days
  • LittleBee@dudu502

    Keyframe sync using ECS(R)

    579+0Star change over the last 7 days
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