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Friduric/voxel-cone-tracing

@Friduric

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

Stars
944
Forks
80
Language
C++
License
MIT
Last push
1 year ago
C++ray-tracingraytracingshaderrenderervoxeltracingconecg

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