raytracing
Tracked open-source repos tagged raytracing, sorted by stars.
Related topics
Topics that frequently appear alongside raytracing on the same repo.
Recent risers
Repos created in the last 90 days, tagged raytracing.
No new repos tagged with this topic in the last 90 days.
- #1
Main Web Site (Online Books)
★ 10,611+12Star change over the last 7 days - #2
3D engine with modern graphics
★ 7,206+14Star change over the last 7 days - #3
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
★ 5,254+13Star change over the last 7 days - #4★ 4,654+11Star change over the last 7 days
- #5
A modern cross-platform low-level graphics library and rendering framework
★ 4,417+8Star change over the last 7 days - #6
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
★ 3,465+8Star change over the last 7 days - #7
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
★ 2,242+1Star change over the last 7 days - #8
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
★ 1,819+7Star change over the last 7 days - #9
Ray tracing examples and tutorials using VK_KHR_ray_tracing
★ 1,739+2Star change over the last 7 days - #10
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
★ 1,714+5Star change over the last 7 days - #11★ 1,582+9Star change over the last 7 days
- #12★ 1,514+2Star change over the last 7 days
- #13
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
★ 1,509+2Star change over the last 7 days - #14★ 1,321+2Star change over the last 7 days
- #15
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
★ 1,280-1Star change over the last 7 days - #16★ 1,170+1Star change over the last 7 days
- #17★ 1,170+0Star change over the last 7 days
- #18★ 1,118+0Star change over the last 7 days
- #19
High-Performance Rendering Framework on Stream Architectures
★ 1,042+0Star change over the last 7 days - #20
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
★ 1,017+1Star change over the last 7 days - #21
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
★ 1,013+3Star change over the last 7 days - #22
Comprehensive optical design, optimization, and analysis in Python, including GPU-accelerated and differentiable ray tracing via PyTorch.
★ 952+34Star change over the last 7 days - #23
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
★ 941+0Star change over the last 7 days - #24★ 913+0Star change over the last 7 days
- #25★ 861+1Star change over the last 7 days
- #26
A modern cross-platform low-level graphics API
★ 752+1Star change over the last 7 days - #27★ 730+1Star change over the last 7 days
- #28
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
★ 713+1Star change over the last 7 days - #29★ 659+0Star change over the last 7 days
- #30
Curated list of ray tracing resources
★ 654+0Star change over the last 7 days