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Pjbomb2/TrueTrace-Unity-Pathtracer

@Pjbomb2

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

Stars
1,015
Forks
64
Language
C#
License
MIT
Last push
2 weeks ago
C#realtimeraytracingrtxunityunity3dgpupath-tracingdenoisingbindlessglobal-illuminationbvhrestir-gihlslpanoramacompute-shadercwbvhdisney-bsdfneeoidnrefit

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