hlsl
Tracked open-source repos tagged hlsl, sorted by stars.
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Topics that frequently appear alongside hlsl on the same repo.
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Repos created in the last 90 days, tagged hlsl.
No new repos tagged with this topic in the last 90 days.
- #1★ 14,574+124Star change over the last 7 days
- #2★ 12,136+6Star change over the last 7 days
- #3
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
★ 7,757+5Star change over the last 7 days - #4★ 5,614+28Star change over the last 7 days
- #5★ 5,410+31Star change over the last 7 days
- #6
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
★ 3,641+9Star change over the last 7 days - #7
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
★ 3,571+2Star change over the last 7 days - #8
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
★ 3,423+5Star change over the last 7 days - #9
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
★ 3,163+1Star change over the last 7 days - #10★ 2,178+0Star change over the last 7 days
- #11
Various shaders.
★ 1,976+2Star change over the last 7 days - #12
These components and shaders allow you to add rounded corners to UI elements!
★ 1,741+0Star change over the last 7 days - #13
Colorizing text editor for ImGui
★ 1,729+1Star change over the last 7 days - #14
Live shader coding tool and Shader Showdown workhorse
★ 1,500+1Star change over the last 7 days - #15★ 1,421+1Star change over the last 7 days
- #16★ 1,152+2Star change over the last 7 days
- #17
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
★ 1,015+2Star change over the last 7 days - #18★ 980+0Star change over the last 7 days
- #19
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
★ 974+2Star change over the last 7 days - #20★ 926+1Star change over the last 7 days
- #21
这是一个基于URP的开源仿原神卡通渲染项目
★ 767+2Star change over the last 7 days - #22★ 749+2Star change over the last 7 days
- #23★ 733-1Star change over the last 7 days
- #24
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
★ 713+0Star change over the last 7 days - #25
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
★ 636+1Star change over the last 7 days - #26
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
★ 575+0Star change over the last 7 days - #27
Minify and obfuscate GLSL or HLSL code
★ 572+1Star change over the last 7 days - #28
SSR solution for Unity URP
★ 552+0Star change over the last 7 days