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Topic · directx

directx

Tracked open-source repos tagged directx, sorted by stars.

Repos
39
Total stars
107,322
Avg. stars
2,752
Share
0.01%

Topics that frequently appear alongside directx on the same repo.

Recent risers

Repos created in the last 90 days, tagged directx.

No new repos tagged with this topic in the last 90 days.

  • bgfx@bkaradzic

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

    17,451+0Star change over the last 7 days
  • renderdoc@baldurk

    RenderDoc is a stand-alone graphics debugging tool.

    11,051+0Star change over the last 7 days
  • Play your favorite games in a borderless window; no more time consuming alt-tabs.

    6,569+0Star change over the last 7 days
  • The-Forge@ConfettiFX

    The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

    5,646+0Star change over the last 7 days
  • tixl@tixl3d

    TiXL is an open source software to create realtime motion graphics.

    5,087+0Star change over the last 7 days
  • ogre@OGRECave

    high-performance rendering backend (C++, Python, C#, Java)

    4,644+0Star change over the last 7 days
  • DiligentEngine@DiligentGraphics

    A modern cross-platform low-level graphics library and rendering framework

    4,424+0Star change over the last 7 days
  • ShaderGlass@mausimus

    Overlay for running GPU shaders on top of Windows desktop and Wine

    4,224+0Star change over the last 7 days
  • xray-16@OpenXRay

    Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

    3,552+0Star change over the last 7 days
  • lygia@patriciogonzalezvivo

    LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

    3,423+0Star change over the last 7 days
  • ComputeSharp@Sergio0694

    A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

    3,163+0Star change over the last 7 days
  • DirectXTK@microsoft

    The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

    2,852+0Star change over the last 7 days
  • LLGL@LukasBanana

    Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

    2,629+0Star change over the last 7 days
  • helix-toolkit@helix-toolkit

    Helix Toolkit is a collection of 3D components for .NET.

    2,280+0Star change over the last 7 days
  • DirectXTex@microsoft

    DirectXTex texture processing library

    2,149+0Star change over the last 7 days
  • HyperHDR@awawa-dev

    Next-gen open source ambient lighting system featuring a high-precision floating-point color pipeline breaking legacy RGB 24-bit limits. Includes advanced smoothing with inertia and adaptive temporal dithering for perfectly fluid, stable output to LEDs from any SDR or HDR video source. Supports Windows, macOS and Linux (x86/ARM).

    2,111+0Star change over the last 7 days
  • dxwrapper@elishacloud

    Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

    1,986+0Star change over the last 7 days
  • renodx@clshortfuse

    Renovation Engine for DirectX Games

    1,922+0Star change over the last 7 days
  • DirectXMath@microsoft

    DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

    1,791+0Star change over the last 7 days
  • Effekseer@effekseer
    1,758+0Star change over the last 7 days
  • DirectXTK12@microsoft

    The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

    1,750+0Star change over the last 7 days
  • dgVoodoo2@dege-diosg

    Glide/DirectX implementation on D3D11/12

    1,740+0Star change over the last 7 days
  • Bonzomatic@Gargaj

    Live shader coding tool and Shader Showdown workhorse

    1,500+0Star change over the last 7 days
  • C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch

    1,143+0Star change over the last 7 days
  • skyrim-community-shaders@community-shaders

    Community-driven advanced graphics modifications for AE, SE and VR.

    1,095+10Star change over the last 7 days
  • LuisaCompute@LuisaGroup

    High-Performance Rendering Framework on Stream Architectures

    1,044+1Star change over the last 7 days
  • D3D12MemoryAllocator@GPUOpen-LibrariesAndSDKs

    Easy to integrate memory allocation library for Direct3D 12

    1,028+5Star change over the last 7 days
  • goverlay@hiitiger

    DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game

    917+0Star change over the last 7 days
  • DirectStorage@microsoft

    DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.

    895+2Star change over the last 7 days
  • Prowl@ProwlEngine

    An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor

    864+6Star change over the last 7 days
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