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Topic · global-illumination

global-illumination

Tracked open-source repos tagged global-illumination, sorted by stars.

Repos
13
Total stars
19,116
Avg. stars
1,470
Share
0.00%

Topics that frequently appear alongside global-illumination on the same repo.

Recent risers

Repos created in the last 90 days, tagged global-illumination.

No new repos tagged with this topic in the last 90 days.

  • WickedEngine@turanszkij

    3D engine with modern graphics

    7,216+10Star change over the last 7 days
  • Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

    2,242+0Star change over the last 7 days
  • SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

    1,717+4Star change over the last 7 days
  • A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

    1,015+2Star change over the last 7 days
  • molstar@molstar

    A comprehensive macromolecular library

    1,003+5Star change over the last 7 days
  • renderformer@microsoft

    Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination

    973+3Star change over the last 7 days
  • RTXGI-DDGI@NVIDIAGameWorks

    RTX Global Illumination (RTXGI)

    867+1Star change over the last 7 days
  • StratusGFX@KTStephano

    Realtime 3D rendering engine

    816-1Star change over the last 7 days
  • Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

    771+3Star change over the last 7 days
  • MooaToon@JasonMa0012

    The Ultimate Solution for Cinematic Toon Rendering in UE5

    736+6Star change over the last 7 days
  • VCTRenderer@jose-villegas

    A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

    661+2Star change over the last 7 days
  • traktor@apistol78

    Traktor Game Engine

    567+4Star change over the last 7 days
  • HyperionEngine@HyperionGameTech

    A modern C++ game engine. Realtime ray tracing, clustered shading, visual editor, C# scripting and more

    547+2Star change over the last 7 days
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