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jose-villegas/VCTRenderer

@jose-villegas

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

Stars
660
Forks
67
Language
C++
License
MIT
Last push
7 months ago
C++openglreal-timecomputer-graphicsenginecplusplusglobal-illumination

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