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Topic · multiplayer

multiplayer

Tracked open-source repos tagged multiplayer, sorted by stars.

94 repos
  • Lody@LodyAI

    Share coding agents with your team on phone and desktop

    912+192Star change over the last 7 days
  • Open source bridge simulator. Build with the SeriousProton engine.

    869+1Star change over the last 7 days
  • RavEngine@RavEngine

    A fast C++23 3D game engine for modern devices, with wide platform support

    821+1Star change over the last 7 days
  • CSM@CitiesSkylinesMultiplayer

    Source code for the Cities: Skylines Multiplayer mod (CSM)

    771+0Star change over the last 7 days
  • nakama-godot@heroiclabs

    Nakama Godot Client SDK

    770+0Star change over the last 7 days
  • inventory-system@expressobits

    Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.

    728+1Star change over the last 7 days
  • Kaetram-Open@Kaetram

    Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).

    727+2Star change over the last 7 days
  • open-builder@Hopson97

    Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server

    713+1Star change over the last 7 days
  • Neo3dEngine@IvanSobolev

    A minimalist CPU-based 3D console engine in C# (.NET 8) built from scratch. Features Raycasting/Raytracing, dynamic lighting & shadows, .obj loader, and custom TCP-based multiplayer with real-time chat. No external graphics APIs.

    685+10Star change over the last 7 days
  • Zetrith's Multiplayer mod for RimWorld

    667+0Star change over the last 7 days
  • TetraForce@loudsmilestudios

    GBC Zelda-inspired game with online multiplayer. Built with Godot Engine

    666+0Star change over the last 7 days
  • scribble.rs@scribble-rs

    The free and privacy respecting pictionary game - Play at https://scribblers.bios-marcel.link

    658+0Star change over the last 7 days
  • bevy_replicon@simgine

    A server-authoritative replication crate for Bevy.

    648+3Star change over the last 7 days
  • stuntrally@stuntrally

    NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

    648+1Star change over the last 7 days
  • GameFrameX@GameFrameX

    An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Cocos/Laya 客户端 + .NET 服务器,从想法到上线一站搞定。

    645+4Star change over the last 7 days
  • yourcontrols@Sequal32

    Shared cockpit for Microsoft Flight Simulator.

    639+1Star change over the last 7 days
  • setwithfriends@ekzhang

    🎮 A frictionless multiplayer web app that lets you play Set with friends

    639+0Star change over the last 7 days
  • open.mp@openmultiplayer

    Open Multiplayer, a multiplayer mod fully backwards compatible with SA-MP

    637+3Star change over the last 7 days
  • glsmac@afwbkbc

    Unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri ( + Alien Crossfire )

    628+3Star change over the last 7 days
  • rpc-websockets@elpheria

    JSON-RPC 2.0 implementation over WebSockets for Node.js and JavaScript/TypeScript

    626+1Star change over the last 7 days
  • doop@kgoedecke

    The open-source alternative to Paper.design. A multiplayer design canvas where humans and AI agents design together, live. MCP built in.

    618+118Star change over the last 7 days
  • World of Warcraft client-server combat system implementation in Unity with Photon Bolt.

    596+1Star change over the last 7 days
  • CoopAndreas@Tornamic

    Cooperative multiplayer mod for GTA:SA (in active development)

    595+5Star change over the last 7 days
  • reldens@damian-pastorini

    Reldens - You can make it - Open Source MMORPG Platform

    579+2Star change over the last 7 days
  • netplayjs@rameshvarun

    Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.

    573+0Star change over the last 7 days
  • builder@hathora

    Multiplayer game framework

    572+0Star change over the last 7 days
  • Mirage@MirageNet

    Easy to use high performance Network library for Unity 3d

    569+0Star change over the last 7 days
  • HKMP@Extremelyd1

    Hollow Knight Multiplayer

    556+0Star change over the last 7 days
  • LunaMultiplayer@LunaMultiplayer

    Multiplayer mod for Kerbal Space Program (KSP)

    545+2Star change over the last 7 days
  • Use Tailsteam instead of Tailscale!!!

    539+3Star change over the last 7 days
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