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Topic · opengl

opengl

Tracked open-source repos tagged opengl, sorted by stars.

240 repos
  • aui@aui-framework

    Declarative UI toolkit for modern C++20

    597+3Star change over the last 7 days
  • CSharpGL@bitzhuwei

    :green_apple:Object Oriented OpenGL in C#.

    592+0Star change over the last 7 days
  • QMDemo@mahuifa

    Qt日常开发的一些功能模块或者Qt库、三方库的使用Demo,例如FFmpeg、OpenCV、Web、QGraphicsView、OpenGL、网络编程、数据库、QSS样式表、QtChart图表绘制等。

    585+0Star change over the last 7 days
  • kool@kool-engine

    A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin

    585+3Star change over the last 7 days
  • Official binding of SFML for .Net languages

    584-2Star change over the last 7 days
  • VerletIntegration@marichardson137

    A real-time particle simulation that uses Verlet Integration

    581+0Star change over the last 7 days
  • react-native-godot@calico-games

    Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.

    579+0Star change over the last 7 days
  • List of curated frameworks by the **Game Development in Rust** community.

    576+0Star change over the last 7 days
  • php-glfw@mario-deluna

    🪐A fully-featured OpenGL and GLFW extension for PHP. 🔋Batteries included (Math Functions, Texture Loaders, etc..)

    573+3Star change over the last 7 days
  • jazz2@deathkiller

    🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2

    570+0Star change over the last 7 days
  • relive2d@EasyLive2D

    Live2D Library for Python (C++ impl): Supports model loading, lip-sync, basic face rigging, and precise click test.

    568+1Star change over the last 7 days
  • gl_occlusion_culling@nvpro-samples

    OpenGL sample for shader-based occlusion culling

    563+0Star change over the last 7 days
  • Rendu@kosua20

    A simple realtime graphics playground for experimentations.

    561+0Star change over the last 7 days
  • nvpro_core@nvpro-samples

    shared source code and resources needed for the samples to run

    555+0Star change over the last 7 days
  • debug-draw@glampert

    Immediate-mode, renderer agnostic, lightweight debug drawing API.

    541+1Star change over the last 7 days
  • iridescence@koide3

    Visualization library for rapid prototyping of 3D algorithms [C++, Python]

    538+3Star change over the last 7 days
  • fbg@grz0zrg

    Lightweight C 2D graphics API agnostic library with parallelism support

    534+2Star change over the last 7 days
  • Rythe-Engine@Rythe-Interactive

    Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.

    534+0Star change over the last 7 days
  • canvas@tfriedel6

    Canvas is a Go drawing library based on OpenGL or using software rendering that is very similar to the HTML5 canvas API

    532+0Star change over the last 7 days
  • glmark2@glmark2

    glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

    527+1Star change over the last 7 days
  • inviwo@inviwo

    Inviwo - Interactive Visualization Workshop

    526+0Star change over the last 7 days
  • Arcane-Engine@Ershany

    3D C/C++ Game Engine - Created By Brady Jessup

    524+2Star change over the last 7 days
  • wl-mirror@Ferdi265

    a simple Wayland output mirror client

    522+5Star change over the last 7 days
  • Docker Image for Ubuntu Desktop which support HW GPU accelerated GUI apps. you can access the Container with ssh or remote desktop, just like Cloud VM.

    514+0Star change over the last 7 days
  • FFNx@julianxhokaxhiu

    Next generation modding platform for Final Fantasy VII (Steam 2013, Steam 2026 Rerelease, GOG, Windows Store) and Final Fantasy VIII (Steam 2013)

    514+3Star change over the last 7 days
  • AnimatorGo@ray-cast

    🤸🏾‍♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛

    510+0Star change over the last 7 days
  • Blackhole@rossning92

    A blackhole simulation using OpenGL / C++.

    509+3Star change over the last 7 days
  • ourCraft@meemknight

    Imagine minecraft met terraria

    508+0Star change over the last 7 days
  • metalangle@kakashidinho

    MetalANGLE: OpenGL ES to Metal API translation layer

    507+0Star change over the last 7 days
  • rspirv@gfx-rs

    Rust implementation of SPIR-V module processing functionalities

    503+0Star change over the last 7 days
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