vulkan
Tracked open-source repos tagged vulkan, sorted by stars.
- #121
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
★ 772+0Star change over the last 7 days - #122
row-major matmul optimization
★ 753+0Star change over the last 7 days - #123
A modern cross-platform low-level graphics API
★ 752+0Star change over the last 7 days - #124★ 728+1Star change over the last 7 days
- #125★ 722+2Star change over the last 7 days
- #126
A fully local and private Speech-To-Text app, offering multiple model backends, diarization & calendar mode - Available for Windows, macOS & Linux
★ 716+5Star change over the last 7 days - #127
Native engine for Cocos Creator v2.x
★ 714+0Star change over the last 7 days - #128
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
★ 714+0Star change over the last 7 days - #129★ 698+9Star change over the last 7 days
- #130★ 696+2Star change over the last 7 days
- #131
Vulkan Loader
★ 691+1Star change over the last 7 days - #132
Vulkan best practice for mobile developers
★ 686+1Star change over the last 7 days - #133
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
★ 684+0Star change over the last 7 days - #134
OpenGL/Vulkan Java 3D Engine
★ 682+1Star change over the last 7 days - #135
Rust‑first, cross‑platform wgpu/WebGPU renderer exposed to Python for fast, headless 3D rendering. Built in Rust, shipped as Python wheels.
★ 680+47Star change over the last 7 days - #136
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
★ 671+1Star change over the last 7 days - #137★ 661+2Star change over the last 7 days
- #138
Advanced Vulkan rendering engine prototype
★ 649+0Star change over the last 7 days - #139★ 629+0Star change over the last 7 days
- #140
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
★ 625+9Star change over the last 7 days - #141★ 620+1Star change over the last 7 days
- #142★ 607+1Star change over the last 7 days
- #143★ 600-1Star change over the last 7 days
- #144★ 599+3Star change over the last 7 days
- #145★ 597+1Star change over the last 7 days
- #146★ 597+8Star change over the last 7 days
- #147
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
★ 592+2Star change over the last 7 days - #148
Go with your own intelligence - Write Go applications that directly integrate llama.cpp for local inference using hardware acceleration on Linux, macOS, Windows, & WebAssembly.
★ 589+14Star change over the last 7 days - #149
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
★ 585+2Star change over the last 7 days - #150★ 585+0Star change over the last 7 days