gpu
Tracked open-source repos tagged gpu, sorted by stars.
- #151★ 1,214-1Star change over the last 7 days
- #152
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
★ 1,211+0Star change over the last 7 days - #153★ 1,187+1Star change over the last 7 days
- #154
Connect to remote ffmpeg servers
★ 1,178+1Star change over the last 7 days - #155
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
★ 1,172+0Star change over the last 7 days - #156
Samples for Intel® oneAPI Toolkits
★ 1,162+1Star change over the last 7 days - #157★ 1,158+1Star change over the last 7 days
- #158
NVTabular is a feature engineering and preprocessing library for tabular data designed to quickly and easily manipulate terabyte scale datasets used to train deep learning based recommender systems.
★ 1,151+0Star change over the last 7 days - #159★ 1,150+1Star change over the last 7 days
- #160
Single GPU VFIO Passthrough Guide
★ 1,147+0Star change over the last 7 days - #161
Advanced evolutionary computation library built directly on top of PyTorch, created at NNAISENSE.
★ 1,144+1Star change over the last 7 days - #162
Fast Clojure Matrix Library
★ 1,128+0Star change over the last 7 days - #163
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
★ 1,116+0Star change over the last 7 days - #164
Wind power visualization with WebGL particles
★ 1,105+0Star change over the last 7 days - #165
Technical articles about console architecture
★ 1,102+0Star change over the last 7 days - #166★ 1,096+1Star change over the last 7 days
- #167
RIFE, Real-Time Intermediate Flow Estimation for Video Frame Interpolation implemented with ncnn library
★ 1,087+2Star change over the last 7 days - #168★ 1,067+1Star change over the last 7 days
- #169★ 1,063+3Star change over the last 7 days
- #170
High-Performance Rendering Framework on Stream Architectures
★ 1,044+2Star change over the last 7 days - #171
RAFT contains fundamental widely-used algorithms and primitives for machine learning and information retrieval. The algorithms are CUDA-accelerated and form building blocks for more easily writing high performance applications.
★ 1,039+2Star change over the last 7 days - #172
Cross-platform, customizable multimedia/video processing framework. With strong GPU acceleration, heterogeneous design, multi-language support, easy to use, multi-framework compatible and high performance, the framework is ideal for transcoding, AI inference, algorithm integration, live video streaming, and more.
★ 1,034+0Star change over the last 7 days - #173★ 1,033+1Star change over the last 7 days
- #174
Embedded language for high-performance array computations
★ 1,020+1Star change over the last 7 days - #175
Aim-bot based on AI for all FPS games
★ 1,016+6Star change over the last 7 days - #176
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
★ 1,015+2Star change over the last 7 days - #177★ 1,010+6Star change over the last 7 days
- #178
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
★ 1,009+2Star change over the last 7 days - #179
NVIDIA cuDF for Apache Spark plugin - accelerate Apache Spark with GPUs
★ 998+1Star change over the last 7 days - #180
Multi-featured system monitor
★ 982+0Star change over the last 7 days