graphics
Tracked open-source repos tagged graphics, sorted by stars.
- #211
Advanced Vulkan rendering engine prototype
★ 649+0Star change over the last 7 days - #212★ 646+0Star change over the last 7 days
- #213
Native SVG parser and renderer for SwiftUI, UIKit and AppKit, with tools for PNG, PDF, SF Symbols and Swift source.
★ 643+0Star change over the last 7 days - #214
Create, manipulate and convert representations of position and orientation in 2D or 3D using Python
★ 642+2Star change over the last 7 days - #215
Learn to use WebGPU for native graphic applications in C++
★ 630+0Star change over the last 7 days - #216★ 630+2Star change over the last 7 days
- #217★ 627+0Star change over the last 7 days
- #218
A tiny, single-header <canvas>-like 2D rasterizer for C++
★ 621+2Star change over the last 7 days - #219★ 603+0Star change over the last 7 days
- #220★ 601+0Star change over the last 7 days
- #221★ 597+1Star change over the last 7 days
- #222★ 594-1Star change over the last 7 days
- #223
The complete syllabus of Computer Science and Engineering. Roadmap, Checklist for Beginners.
★ 586+3Star change over the last 7 days - #224
Programs to process GoPro MP4 & Generic GPX/FIT files and create video dashboards & maps
★ 585+0Star change over the last 7 days - #225★ 584+0Star change over the last 7 days
- #226
List of curated frameworks by the **Game Development in Rust** community.
★ 576+0Star change over the last 7 days - #227★ 575+2Star change over the last 7 days
- #228
Cross-platform 2D game engine focused on ultimate productivity built in .NET
★ 575+5Star change over the last 7 days - #229
Flipper Zero Custom animations, profile and passport pictures by Kuronons
★ 574-1Star change over the last 7 days - #230★ 569+2Star change over the last 7 days
- #231★ 563+14Star change over the last 7 days
- #232
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
★ 549+2Star change over the last 7 days - #233★ 541+1Star change over the last 7 days
- #234★ 534+1Star change over the last 7 days
- #235
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
★ 532+1Star change over the last 7 days - #236★ 529+0Star change over the last 7 days
- #237
Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.
★ 529+1Star change over the last 7 days - #238
Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
★ 527+1Star change over the last 7 days - #239★ 525+0Star change over the last 7 days
- #240★ 525+0Star change over the last 7 days