physics-simulation
Tracked open-source repos tagged physics-simulation, sorted by stars.
Related topics
Topics that frequently appear alongside physics-simulation on the same repo.
Recent risers
Repos created in the last 90 days, tagged physics-simulation.
No new repos tagged with this topic in the last 90 days.
- #1
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
★ 11,485+23Star change over the last 7 days - #2
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
★ 5,578+25Star change over the last 7 days - #3★ 5,163+2Star change over the last 7 days
- #4
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
★ 4,681+6Star change over the last 7 days - #5★ 3,227+1Star change over the last 7 days
- #6
High-performance C++ library for multiphysics and multibody dynamics simulations
★ 3,008+11Star change over the last 7 days - #7
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
★ 2,586+4Star change over the last 7 days - #8
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
★ 2,569+1Star change over the last 7 days - #9
Godot Jolt is a Godot extension that integrates the Jolt physics engine
★ 2,558+1Star change over the last 7 days - #10
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
★ 2,548+1Star change over the last 7 days - #11
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
★ 2,359+10Star change over the last 7 days - #12★ 1,692+6Star change over the last 7 days
- #13★ 1,417+1Star change over the last 7 days
- #14
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
★ 1,284+1Star change over the last 7 days - #15
Main development repository for Rigs of Rods soft-body physics simulator
★ 1,235+2Star change over the last 7 days - #16
Adversarial skill embeddings for training reusable controllers for physically simulated characters.
★ 1,119+1Star change over the last 7 days - #17
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python
★ 1,062+0Star change over the last 7 days - #18
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
★ 997+5Star change over the last 7 days - #19★ 915+7Star change over the last 7 days
- #20
A tiny (~1.7 KB gzipped) spring physics micro-library that models a damped harmonic oscillator.
★ 863+0Star change over the last 7 days - #21★ 832+4Star change over the last 7 days
- #22
Performance-Portable Particle-in-Cell Simulations for the Exascale Era :sparkles:
★ 795+1Star change over the last 7 days - #23★ 787+3Star change over the last 7 days
- #24
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
★ 738+0Star change over the last 7 days - #25
Examples of various Unity 2D Physics components and features.
★ 736+2Star change over the last 7 days - #26★ 718+3Star change over the last 7 days
- #27★ 696+3Star change over the last 7 days
- #28★ 566+3Star change over the last 7 days
- #29
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
★ 561-1Star change over the last 7 days - #30
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
★ 554+0Star change over the last 7 days