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Topic · physics-simulation

physics-simulation

Tracked open-source repos tagged physics-simulation, sorted by stars.

Repos
33
Total stars
64,918
Avg. stars
1,967
Share
0.00%

Topics that frequently appear alongside physics-simulation on the same repo.

Recent risers

Repos created in the last 90 days, tagged physics-simulation.

No new repos tagged with this topic in the last 90 days.

  • JoltPhysics@jrouwe

    A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

    11,485+23Star change over the last 7 days
  • newton@newton-physics

    An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.

    5,578+25Star change over the last 7 days
  • kaolin@NVIDIAGameWorks

    A PyTorch Library for Accelerating 3D Deep Learning Research

    5,163+2Star change over the last 7 days
  • dm_control@google-deepmind

    Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.

    4,681+6Star change over the last 7 days
  • brax@google

    Massively parallel rigidbody physics simulation on accelerator hardware.

    3,227+1Star change over the last 7 days
  • chrono@projectchrono

    High-performance C++ library for multiphysics and multibody dynamics simulations

    3,008+11Star change over the last 7 days
  • robosuite@ARISE-Initiative

    robosuite: A Modular Simulation Framework and Benchmark for Robot Learning

    2,586+4Star change over the last 7 days
  • Unity-Robotics-Hub@Unity-Technologies

    Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

    2,569+1Star change over the last 7 days
  • godot-jolt@godot-jolt

    Godot Jolt is a Godot extension that integrates the Jolt physics engine

    2,558+1Star change over the last 7 days
  • simbody@simbody

    High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

    2,548+1Star change over the last 7 days
  • ProtoMotions@NVlabs

    ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.

    2,359+10Star change over the last 7 days
  • robocasa@robocasa

    RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots

    1,692+6Star change over the last 7 days
  • 3DWorld@fegennari

    3D Procedural Game Engine Using OpenGL

    1,417+1Star change over the last 7 days
  • PHC@ZhengyiLuo

    Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars

    1,284+1Star change over the last 7 days
  • rigs-of-rods@RigsOfRods

    Main development repository for Rigs of Rods soft-body physics simulator

    1,235+2Star change over the last 7 days
  • ASE@nv-tlabs

    Adversarial skill embeddings for training reusable controllers for physically simulated characters.

    1,119+1Star change over the last 7 days
  • pymunk@viblo

    Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python

    1,062+0Star change over the last 7 days
  • Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.

    997+5Star change over the last 7 days
  • threepp@markaren

    A cross-platform C++20 3D library with the high-level API of three.js

    915+7Star change over the last 7 days
  • wobble@skevy

    A tiny (~1.7 KB gzipped) spring physics micro-library that models a damped harmonic oscillator.

    863+0Star change over the last 7 days
  • GPUMD@brucefan1983

    Graphics Processing Units Molecular Dynamics

    832+4Star change over the last 7 days
  • picongpu@ComputationalRadiationPhysics

    Performance-Portable Particle-in-Cell Simulations for the Exascale Era :sparkles:

    795+1Star change over the last 7 days
  • edyn@xissburg

    Edyn is a real-time physics engine organized as an ECS.

    787+3Star change over the last 7 days
  • p5play@quinton-ashley

    JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.

    738+0Star change over the last 7 days
  • PhysicsExamples2D@Unity-Technologies

    Examples of various Unity 2D Physics components and features.

    736+2Star change over the last 7 days
  • fdtd@flaport

    A 3D electromagnetic FDTD simulator written in Python with optional GPU support

    718+3Star change over the last 7 days
  • netket@netket

    Machine learning algorithms for many-body quantum systems

    696+3Star change over the last 7 days
  • traktor@apistol78

    Traktor Game Engine

    566+3Star change over the last 7 days
  • ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

    561-1Star change over the last 7 days
  • Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

    554+0Star change over the last 7 days
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