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Topic · shader

shader

Tracked open-source repos tagged shader, sorted by stars.

55 repos
  • cocos-awesome@ifengzp

    基于cocos creator游戏引擎的游戏常用功能模块集锦,以及shader特效实现集锦

    1,138+0Star change over the last 7 days
  • vfx-js@fand

    WebGL effects made easy.

    1,133+1Star change over the last 7 days
  • This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

    1,063+2Star change over the last 7 days
  • Unified-Universal-Blur@lukakldiashvili

    UI blur (translucent) effect for Unity.

    976-1Star change over the last 7 days
  • godot-realistic-water@godot-extended-libraries

    Godot - Realistic Water Shader

    957+6Star change over the last 7 days
  • A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

    943+1Star change over the last 7 days
  • Post-Processing-Scan@MirzaBeig

    A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

    933+2Star change over the last 7 days
  • This project is the implementation of FernRP Package, Include NPR/PBR.

    929+2Star change over the last 7 days
  • :snowflake: Test of a frosted glass material in Unity.

    911+0Star change over the last 7 days
  • shader-park-core@shader-park

    A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

    824+1Star change over the last 7 days
  • Sticker@bpisano

    Holographic sticker effects for SwiftUI views.

    800+4Star change over the last 7 days
  • GodotRetro@ahopness

    A pack of retro compositor effects and shaders for Godot.

    791+2Star change over the last 7 days
  • 这是一个基于URP的开源仿原神卡通渲染项目

    767+2Star change over the last 7 days
  • OpenGlass@ALTaleX531

    Aero Glass For Windows 10+

    737+3Star change over the last 7 days
  • HoyoToon@Hoyotoon

    Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.

    710+8Star change over the last 7 days
  • liquid-glass-studio@iyinchao

    🔮 The Ultimate Apple Liquid Glass UI — Recreated for the Web, powered by WebGL2 & WebGPU

    672+24Star change over the last 7 days
  • objmc@Godlander

    A tool to bypass Minecraft Java Edition model limits by baking vertex data into texture.

    645+0Star change over the last 7 days
  • orb@LerSent001

    持续迭代维护的实时 WebGPU 液态玻璃球编辑器,支持 Web 与 SwiftUI/Metal 导出,使用 OpenAI Codex 辅助开发与验证

    635+70Star change over the last 7 days
  • CSharpGL@bitzhuwei

    :green_apple:Object Oriented OpenGL in C#.

    592+0Star change over the last 7 days
  • noise-shader@brantagames

    An additive cyclic noise shader that makes a cool effect.

    567+1Star change over the last 7 days
  • liquid@FletchMcKee

    Liquid RuntimeShader effects for Compose Multiplatform

    564+0Star change over the last 7 days
  • toon-rp@Delt06

    🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

    560+1Star change over the last 7 days
  • grass-bending@elringus

    Vegetation shader with alpha blended rendering and touch bending effect

    559+0Star change over the last 7 days
  • SSR solution for Unity URP

    552+0Star change over the last 7 days
  • Blackhole@rossning92

    A blackhole simulation using OpenGL / C++.

    509+3Star change over the last 7 days
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