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Topic · computer-graphics

computer-graphics

Tracked open-source repos tagged computer-graphics, sorted by stars.

81 repos
  • polygonjs@polygonjs

    node-based WebGL design tool

    814+2Star change over the last 7 days
  • 计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)

    813+3Star change over the last 7 days
  • LongSplat@NVlabs

    [ICCV 2025] LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos

    807+1Star change over the last 7 days
  • OpenPBR@AcademySoftwareFoundation

    Specification and reference implementation for the OpenPBR Surface shading model

    785+3Star change over the last 7 days
  • taichi_3d_gaussian_splatting@wanmeihuali

    An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.

    755+0Star change over the last 7 days
  • gl-rs@rust-windowing

    An OpenGL function pointer loader for Rust

    751+0Star change over the last 7 days
  • Nabla@Devsh-Graphics-Programming

    Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

    713+1Star change over the last 7 days
  • IPC@ipc-sim

    Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.

    704+3Star change over the last 7 days
  • Structured3D@bertjiazheng

    [ECCV'20] Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling

    682+0Star change over the last 7 days
  • Dataset@DL3DV-10K

    News: the 10k dataset is ready for download.

    669+3Star change over the last 7 days
  • VCTRenderer@jose-villegas

    A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

    661+2Star change over the last 7 days
  • Official implementation of the CVPR 2022 Paper "Neural RGB-D Surface Reconstruction"

    631+0Star change over the last 7 days
  • 🖼✨Automatically generates line drawing from a photograph

    570+3Star change over the last 7 days
  • Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!

    562+1Star change over the last 7 days
  • Rendu@kosua20

    A simple realtime graphics playground for experimentations.

    561+0Star change over the last 7 days
  • Primrose@capnmidnight

    A syntax-highlighting text editors that renders to an HTML5 Canvas

    534+0Star change over the last 7 days
  • visionary@Visionary-Laboratory

    Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform

    523+0Star change over the last 7 days
  • Blackhole@rossning92

    A blackhole simulation using OpenGL / C++.

    509+2Star change over the last 7 days
  • arctic@zc-alexfan

    [CVPR 2023] Official repository for downloading, processing, visualizing, and training models on the ARCTIC dataset.

    506Star change over the last 7 days
  • 🧙🏻‍♂️A list of papers curated for you to dive into the Awesome Radiance Field-based 3D Editing.

    504+1Star change over the last 7 days
  • vectiler@karimnaaji

    A vector tile, terrain and city 3d model builder and CLI exporter. Consider using its fully integrated user interface at https://www.halfmaps.io

    502+0Star change over the last 7 days
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